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Sonic Frontiers Review: Delightful When It's Fast, Disappointing When It Slows Down

 In this adventure game, Sega's renowned blue hedgehog sprints towards a new era, but encounters a few speed bumps along the way.




Sonic the Hedgehog's 2D video game adventures are well-known, but the Sega mascot's 3D entries have been so inconsistent that they inspired the infamous Sonic Cycle meme: when a new game is announced, we are filled with excitement, only to be disappointed when we play the disappointing final product.

Sonic Frontiers looked fantastic, which piqued our interest even more because it implied that our hero would be speeding and leaping around large open expanses, which some of us had hoped for since the '90s.

And the game, which will be released on Tuesday for the PS5, PS4, Xbox Series X and S, Xbox One, Nintendo Switch, and PC, just sings while you're zipping around its enormous open zones. Running, jumping, and grinding between objectives on PS5 was frequently a pleasurable experience. (In the menu, I recommend going from 4K visuals to 60 FPS.)

Sonic Frontiers allows you to explore the vast Starfall Islands in search of the series' hallmark story device, the Chaos Emeralds, and to rescue his attractive friends after they fall through a wormhole.

The game makes excellent use of its hedgehog hero's powers, offering you just enough control to keep you engaged but never overwhelmed as you zip around. It's a natural progression of the gameplay originally saw in Sonic Adventure in 1998, and it serves as a reminder of Sonic's effortless coolness.When I had completed Sonic Frontiers' objectives, the game's flaws became clear.

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